Transformers-themed pub could be Britain’s Best Home Bar

A Transformers-themed pub is in the running to be crowned Britain’s Best Home Bar, in a competition being run by Liberty Games. The winning bar, chosen… [more]

Transformers-themed pub could be Britain’s Best Home Bar Transformers-themed pub could be Britain’s Best Home Bar

TFNation 2019 Transformers Convention Review

This last weekend saw yet another Transformers convention take over the Metropole Hilton, in Birmingham. These weekends have become a staple of my summer… [more]

TFNation 2019 Transformers Convention Review TFNation 2019 Transformers Convention Review

Annual Transformers Forum Meet Tour

Every year, since 2011, the nerds from TheTF.Net forum (now a Facebook group, because running a forum proved too much like hard work) have met for a weekend… [more]

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Our 2019 Forum Meet took place this weekend, in Cardiff

This weekend saw our annual forum meet being held in the Welsh capital of Cardiff. Each year we meet in a different town or city in the UK, alternating… [more]

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Video Footage from Transforce in 2001

Almost 18 years ago (crikey, has it been that long?) we wrote a review of our visit to Transforce in August 2001. It was a seriously hot day, but a great… [more]

Video Footage from Transforce in 2001 Video Footage from Transforce in 2001


Written by admin on October 11, 2007 | Characters,Comics,Marvel |

Motto: “Fear can hit targets unreachable to bullets.”

Allegiance: Autobot
Sub-Affiliation: Dinobot
Function: Dinobot Bombardier

Enjoys watching enemies scatter before him as he dives down from the sky… considers spreading fear his greatest weapon. This Dinobot’s kind, good-natured side disguised by his horrifying form… even his comrades shy away. Flies at 250 mph… air-to-air missile launcher under each wing fires missiles equivalent
of 5000 lbs. TNT, 8 mile range. As robot, uses launchers and 4000 degrees Celsius thermal sword. Fragile wings vulnerable to enemy firepower.

Tech Specs Profile
SPEED: 8.0
RANK: 5.0
SKILL: 7.0

The Transformers UK Issue #185

Written by admin on | Comics,Marvel |


Written by admin on | Characters,Comics,Marvel |



“Things are never as bad as they seem – usually they’re worse.”

Profile: If Dreadwind is the ultimate pessimist, Darkwing completes
the equation by being a manic-depressive. He believes that life is one long
ordeal of pain and suffering, and that it’s pointless struggling against it.
However, where his brother-in-arms just sits back and lets this bleak outlook
get him down, Darkwing is no passive bystander. If he’s destined to suffer,
then by Primus he’s going to make others share it… only more so! His avowed
purpose in life is to make the lives of others worse than he believes his to
be! To him, death is getting off lightly. Better to leave a foe still alive,
in terrible pain. He somehow feels better knowing that others are suffering
more than he is. But there is a side to Darkwing that’s every bit as gloomy
as Dreadwind. No matter how well things are going for him, he’s convinced that
it’s not going to last. To Darkwing, the next personal disaster is always just
around the corner. If nothing else, this attitude keeps him alert to impending
attack. He’s partnered to Throttle, a (self-admittedly) low-life thief. He revels
in his chosen profession and loves mixing with society’s dregs. Throttle sees
this as simple honesty and appreciates that in others. If he doesn’t like you,
he’ll tell you in no uncertain terms. With Throttle, what you see is what you
get. In a way, that’s why he gets on okay with Darkwing (though Darkwing might
have something to say about that), because at least Darkwing doesn’t pretend
to be anything he’s not. So he’s a pessimist – so what?

Abilities: Darkwing’s jet mode abilities mirror Dreadwind’s almost exactly.
Darkwing combines with Dreadwind to form the vehicle Dreadwing, so they are
not so much two jets as two halves of the same jet. Fast and deadly, Darkwing
is similarly laden with weaponry, the most deadly of which are his two laser-guided
electro-kinetic blasters, which turn an enemy’s power against its owner. The
more powerful the foe, the more Darkwing can hurt him. Unlike Dreadwind, he
is mobile and lethal in robot mode, specializing in hand-to-hand combat.

Weaknesses: If he weren’t teamed with such a reckless hothead, Darkwing
could probably claim to have no weaknesses. As it is, Throttle is so keen to
prove himself that he over-exerts himself in engine mode, desperately trying
to outdo Dreadwind, and overheats. When this happens in the heat of battle,
it can have disastrous consequences, leaving Darkwing high and dry and a sitting
duck. Darkwing hates combining to form Dreadwing, and is often distracted by
continually bickering with Dreadwind.

Hot Rod

Written by admin on | Characters,Comics,Marvel |



“My actions speak louder than words.”

Profile: Hot Rod is the all-American-boy Autobot. Not too sweet, not
too sharp, not too snotty… not a goodie-goodie, but basically a typical adolescent
who has dreams of doing great stuff and being as heroic and important as Optimus
Prime and other famous and revered top Autobots. He tends to follow rules until
they bug him – and he sometimes learns, to his regret, that disobeying wasn’t
exactly smart. And he often acts without thinking in an effort to do the right
thing – and this gets him and sometimes his friends in trouble. But he’s not
afraid when trouble does arrive and is a brave and honorable fighter and friend.
He is especially close to Kup, the grizzled old mentor of an Autobot, although
he sometimes resents hearing “wisdom.” And he likes Daniel, the Earth
kid, a lot. (In a way, Hot Rod is big brother to Daniel – a role model – and
Hot Rod knows it and takes the responsibility seriously.) In robot or automotive
mode, Hot Rod is sometimes hot-headed, but always a well-meaning, admirable
“lad” and popular with all who know him.

Abilities: He carries two photon lasers that temporarily electromagnetize
an enemy robot’s microcircuits. Speed: 120 mph. Range: 4 miles.

Weaknesses: Hot Rod’s impulsive actions often get him into trouble.


Written by admin on | Characters,Comics,Marvel |



“The best advice is not to listen to advice.”

Profile: Headstrong doesn’t listen to anybody, particularly his friends.
He’s so certain of himself that he doesn’t acknowledge others’ opinions. He’s
smug and arrogant, and believes that everyone would be better off if everyone
minded his own business. Nothing can dissuade him once he’s decided upon a course
of action, no matter how foolish that course appears to be. And once he begins
something his commitment is total and unwavering. Knowing that he is not as
strong, intelligent or fearless as some of the other Predacons, Headstrong puts
up his stubborn front as a shield to hide his deep-rooted insecurity. Still,
he makes a formidable foe. The best way to attack him is not with weapons, but
with psychology. Question his resolve and his abilities and he’s more likely
to collapse from the weight of his own nagging doubts than from a direct hit
by a laser cannon.

Abilities: In rhinoceros mode, Headstrong can achieve speeds of 60 miles
per hour for short periods. At full speed, his horn can puncture a three-foot
thick steel slab. It can also release a highly corrosive acid on contact, greatly
enhancing its destructive capability. In robot mode, he uses a plasma sphere
shooter, which emits a stream of glowing balls of energy that explode on contact.
He also carries a diffraction sword, which bends nearby light so that an opponent
can’t properly see where Headstrong actually is as the two battle. Headstrong
combines with his fellow Predacons to form Predaking.

Weaknesses: In addition to his knack for talking himself into foolish,
dangerous predicaments, Headstrong often suffers from impaired mobility due
to bearing problems within his joints. He also has very poor eyesight.

The Transformers UK Issue #184

Written by admin on | Comics,Marvel |


Written by admin on | Characters,Comics,Marvel |



“If it ain’t fun to do, it ain’t worth doing.”

Profile: Everything’s a joke to Grotusque, and – as he says – why shouldn’t
it be, when the only thing that frightens him is looking at himself in the mirror!
Though he doesn’t doubt Primus saw him as part of some great and noble scheme,
he does wonder what his creator was thinking of when he designed his creature
mode. A bit too much high grade energon the night before, is Grotusque’s opinion!
This goofy, irreverent outlook on life is as appealing as it is annoying to
his fellow Autobots. Sometimes, just sometimes, they wish Grotusque would take
something seriously. Even in pitched battle, in dire, possibly terminal situations,
he’s joking away. But it’s not bluster to hide his fear – Grotusque is not only
a topnotch warrior, his courage is legendary. No, it’s that Grotusque sees life
in general as a joke, and therefore sees no reason to view death any differently.
“Why shouldn’t combat be fun?” he’s been heard to utter. “If
it wasn’t, I’d be loath to do it!” Though he appears on the surface to
be offhand about his duties, Grotusque is a brilliant campaign planner, with
a sharp and analytical mind perfectly suited to the complexities of warfare.

Abilities: Though not immensely strong, and – when in robot mode – fairly
plodding, Grotusque’s razor sharp mind makes him a foe to be reckoned with.
He wields a specially modified vaporator, designed to gassify an opponent’s
fuel, leaving him to grind to a full stop. His creature mode tusks are made
from a hyper-dense alloy that, Autobot scientists believe, is all but indestructible.
In creature mode, Grotusque can fly (using his back wings) at speeds of around
45 mph. But the process is both awkward and fuel consumptive, and he prefers
to use his powerful hind legs to bound along, making leaps of around three miles
at a time.

Weaknesses: Grotusque’s dislike of his creature mode tends to make him
reluctant to use it more often than he has to. As a result, he tends to go into
battle in his more vulnerable robot mode, leaving himself more exposed to possible
injury. Also, Grotusque’s wings are quite fragile and are easily damaged.


Written by admin on | Characters,Comics,Marvel |



“Earth stinks, but Decepticons stink worse.”

Profile: Gears is the complainer in the group. He absolutely hates the
Earth and everything about it and he is eager to let the others know this. He
is a self-proclaimed misfit, the type who finds fault in everything and everyone,
even himself. That is one of the reasons Optimus Prime finds him useful: Gears
is so sour-tempered that the rest of the Autobots cheer themselves up by trying
to cheer him up. Only Optimus knows that Gears’ complaining is an act. Gears
realizes his function is to force his companions to see what’s good about a
situation, and he performs accordingly.

Abilities: Gears has tremendous strength and endurance. He is often
used to tote heavy loads for long distances. He will even carry several of his
comrades to conserve fuel. He can launch himself to a height of 20 miles and
then float back down to the ground by creating a compressed air cushion under
his feet. This makes him an excellent reconnaissance agent and his ability to
detect infrared wavelengths allows him to work night or day.

Weaknesses: Since Gears has limited maneuverability when launched, he
makes an easy target if spotted. Although his sour personality is mostly an
act, a reminder of his home planet, Cybertron, can often depress him and negatively
affect his performance.


Written by admin on | Characters,Comics,Marvel |



“Be brief of speech and long on action.”

Profile: Pointblank knows the horrors of war all too well. He’s fought
in one for millions of years. Whatever romance or glory it once held for him
has long since vanished… as has the cheerful adventurer he once was. Today,
Pointblank is a somber, no-nonsense soldier whose every utterance creaks with
weariness. He joined Fortress Maximus’s recent expedition to the planet Nebulos
hoping to find peace. Instead, the war followed him and his fellow Autobots
to their sanctuary. Pointblank came to the bitter realization that he could
not hope to escape the war, he could only help to end it. Now he fights on,
more determined than ever to defeat the Decepticons… and more convinced that
an end to the war is nowhere in sight. But he’s fairly quiet about his pessimistic
outlook. “Words are what got us into this mess in the first place,”
he grumbles. “They do more harm than weapons.”

Pointblank’s disposition improved a bit when he was paired with Peacemaker,
a Nebulan law enforcement officer whose optimistic attitude is almost contagious.
But so far Pointblank has displayed immunity to the Nebulan’s best efforts to
cheer him. Pointblank appreciates the attempt, but disapproves of the source.
Although he understands the reasons behind the Autobot-Nebulan alliance, he
does not accept them. The thought of spreading the war to another planet and
people is anathema to the dour Autobot. Despite this, Peacemaker enjoys the
challenge of loosening up his partner. He is a very patient man who believes
that a positive outlook ultimately leads to success. And, as the partner of
the sullen Pointblank, he’s learned that patience is more than a virtue… it’s
a necessity.

Abilities: Peacemaker is bio-engineered to transform into a stereophonic
sonic blaster. His maximum power output is an audio module-shattering 160 decibels,
enough to splinter a cubic yard of solid steel into shrapnel. Pointblank can
transform into a rocket-powered ground vehicle, with a maximum speed of 320
mph and a range of 800 miles. In both robot and vehicle modes, Pointblank can
wield weapon mode Peacemaker.

Weaknesses: Pointblank is prone to tire blow outs at high speeds in
vehicle mode. In weapon mode, Peacemaker sometimes comes loose from his moorings
on vehicle mode Pointblank.


Written by admin on | Characters,Comics,Marvel |



“War is the playground of the ignorant.”

Profile: Highbrow considers warfare a barbaric solution to problems,
worthy of only the most primitive sentient creatures. He believes civilized
folk should talk about their differences, a talent for which he seemingly has
an endless capacity. Hardhead claims that Highbrow’s voice box burns enough
fuel by itself to power all the Nebulan Autobots for a year. Although that is
doubtful, Highbrow does talk a lot and uses a lot of words that nobody understands.
Even Chromedome often finds himself fruitlessly searching through his extensive
vocabulary. Highbrow considers himself intellectually superior to the Nebulans
and other Autobots. They think he’s a self-righteous snob. Highbrow’s biggest
disappointment in life is that circumstance has forced him to lower himself
to participate in the very activity he most loathes – fighting.

Gort, Highbrow’s Nebulan partner, is quite a contrast. He’s a cheerful young
man with never an unkind word for anyone. Spurred by concern for protecting
his planet, he overcame his working-class origins as a stable boy for an exclusive
Nebulan country club that catered to the aristocracy to join the elite ranks
of the Headmasters. He is much admired by his comrades for his earnestness,
common sense and courage – except for Highbrow, who finds it a humiliating,
humbling experience to be binary-bonded to such a commoner. Young women all
over Nebulos are attracted to the boyishly handsome hero, but Gort remains steadfastly
faithful to his long-time girlfriend, Marita. Gort is the All-American boy of
the Nebulan Autobot Headmasters.

Abilities: In helicopter mode, Highbrow has twin three-bladed rotors
that enable him to lift up to 22,000 pounds of cargo, and, with the help of
two small vectored-thrust turbofan engines, reach a maximum speed of 1200 mph.
More accurately, Highbrow’s designation is a jet helicopter. He’s packed with
equipment designed to detect, monitor and record enemy communications; target-indicating
radar whose signals can be relayed to ground stations; magnetic, infrared and
audio sensors for detecting enemy robots and vehicles; and a variety of anti-detection
systems to protect himself. His range is 800 miles. In robot mode, Highbrow
uses two acid rainmaker rifles, which shoot streams of highly corrosive acid.

Weaknesses: Sometimes the thrust of Highbrow’s jet engines overpower
his rotors, sending him spinning out of control when in helicopter mode. Also,
Highbrow’s deep resentment of being controlled by Gort makes him less than cooperative
at times.

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